So, you pulled off the biggest heist in history, right? You're pretty fucking proud of yourself? Well, fuck you. You now have to decide which ending to get. Do you kill Michael? Do you kill Trevor? Or do you put on your fucking big boy pants and save everyone? Option C is the only one that makes any sense. You grab your homeboy Lamar and go to the foundry to fuck some bitches up.
This is where the problems start. The game might have been pushed out a bit too early in order to make it out before the new console generation. The game only has 69 missions, and while many are very grandiose, this is still a very small number compared to San Andreas and IV.
The final mission has you make a bum rush to tie up all the loose ends, even that one Grove Street boy who was a traitor and you haven't heard about for thirty missions or so. Instead of giving all of the antagonists their own mission and scenario, you just kind of kill them. There's no real build-up, and you just kill Stretch, Chinaman, and FIB man before going to kidnap man who I don't really know what he does.
GTA III had you fight through a hundred Columbian gangsters to be able to shoot down Catalina's helicopter.
Vice City had you defend your mansion from Sonny's goons before being able to kill him and Lance.
San Andreas had you fight through a crack den filled with half of Los Santos's gangs before a final confrontation with Big Smoke, then a firetruck chase through the streets to catch Samuel L. Jackson.
GTA IV had you fight through a warehouse, then chase Dimitri's helicopter in a boat, before trying to board Little Jacob's helicopter in an extremely frustrating manner.
GTA V has the foundry shootout... then nothing. Sniping FIB man on the ferris wheel in full view of the camera was pretty cool, but certainly not befitting of a primary antagonist.
Maybe the other two endings are more climactic. But, honestly, at least 95% of all people who play this game will get this ending the first time through. It's really disappointing, honestly.
BUT THEN YOU GET PSYCHOLOGICALLY EVALUATED NIGGA
>A bit of a tragic case - riddled with contradictory issues
>Tries to do the right thing - poor judgement as to what that is
>Prone to bouts of self-justification
>Classic consumer, trying to fill a spiritual void with material possessions - should try to sell them a lot of my books, CDs, etc.
>Possibly repressed
>Morally conservative about some things - which is weird
>Very dependent on family for self-worth, which is odd
>Investor type - which is odd given risk-taking as unlikely to make old bones
>I wish I knew what meds to offer them - arsenic?
>Frighteningly cold-hearted about other people when it comes to property, etc.
>Thought yoga was silly - instead seems to like slaughter
>At least they don't over-exercise
>Makes friends easily; poor friends
>Does things obsessively
>Bizarre case study in excess