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 Super Smash Bros. Kerfuffle

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Jakeyadventure
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PostSubject: Re: Super Smash Bros. Kerfuffle   Tue Sep 17, 2013 11:18 am

Today's image features Princess Peach rooting around in Wii Fit Trainer's butt.
Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Fri Sep 20, 2013 7:31 pm

Today's image features Mario doing what he does best: JUMPING ON FOOLS' HEADS
Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Wed Sep 25, 2013 12:00 pm

YOU ASK ONE IF HE WANTS SOME ICE CREAM THE OTHER ONE SAYS YES
IT'S CRAZY
Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Thu Sep 26, 2013 11:34 am

With the upcoming release of The Wind Waker HD, it was only natural to reveal a The Legend of Zelda character. (i do so love to say "a the")
Unfortunately, it's one that severely gimps another cast member.

Ever since Melee, Link has been a slow, laggy-ass pizza. A PIZZA SHIT
This is due to the presence of a second, smaller, faster Link. In Melee, it was a young version of Link from Ocarina of Time and Majora's Mask. In Brawl, it was the cel-shaded version of Link from The Wind Waker, The Minish Cap, and countless other handheld titles.

Now, I get it. Link has gone through a lot of incarnations, and Toon Link is very important to the series. But fucking hell, Sakurai. At least give them unique movesets.
How about this:
Link retains his bow, gale boomerang, spin attack, and bombs. Toon Link gets Roc's Feather, pegasus boots, the skull hammer, and the mirror shield. This separates their movesets and gives them both uses. Unlike now, where Toon Link is the only decent one.
http://www.smashbros.com/us/characters/toon_link.html

Spoiler:
 

At least he doesn't look washed-out. Brawl's designs were a mess.
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PostSubject: Re: Super Smash Bros. Kerfuffle   Fri Sep 27, 2013 11:22 am

OH NO DK PUT THAT DOWN
Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Tue Oct 01, 2013 11:21 am

ROLLIN' AROUND AT THE SPEED OF SOUND
GOT PLACES TO GO GOTTA FOLLOW MY RAINBOW
CAN'T STICK AROUND HAVE TO KEEP MOVIN' ON
GUESS WHAT LIES AHEAD
ONLY ONE WAY TO FIND OUT

Spoiler:
 

JUST KEEP ON MOVIN' AHEAD
NO TIME FOR GUESSIN'
FOLLOW MY PLAN INSTEAD
TRUSTING IN WHAT YOU CAN'T SEE
TAKE MY LEAD
I'LL SET YOU FREE

Spoiler:
 

FOLLOW ME
SET ME FREE
TRUST ME AND WE WILL ESCAPE FROM THE CITY
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PostSubject: Re: Super Smash Bros. Kerfuffle   Wed Oct 02, 2013 11:18 am

THE BLUE BOMBER VS. THE BLUE BLUR
WHO WILL JUMP HIGHER
Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Fri Oct 04, 2013 10:53 am

Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Mon Oct 07, 2013 11:45 am

I don't really like Fox's teeth, but his blaster looks great.
Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Tue Oct 08, 2013 12:32 pm

Spoiler:
 
I still really want a Mario/Sanic crossover platform game. Miyamoto says their styles are "too different", but how about this:
Mario and Luigi do Mario Bros. shit in Sanic-themed levels that are actually tailored to their abilities. They'd be in a different area of famous Sanic levels, like Green Hill Zone, Chemical Plant Zone, City Escape, Pumpkin Hill (complete with a new rap about fucking LUIGI), Seaside Hill, Rooftop Run, etc.
Sanic and Tails do Team Sanic shit in Mario-themed levels that are actually tailored to their abilities. They'd be in a different area of famous Mario levels, like world 1-1, Bowser's Castle, Whomp's Fortress, Bob-omb Battlefield, Delfino Plaza, Ricco Harbour, Good Egg Galaxy, etc.

This way, you could still play to the strengths of the different characters, while having them interact with eachother's enemies and worlds. Mario and Luigi can save Peach from Dr. Robotnik, and Sanic and Tails can save Amy or whoever from Bowser.
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PostSubject: Re: Super Smash Bros. Kerfuffle   Thu Oct 10, 2013 12:46 am

It took me a while to figure out what was going on in this picture.
Spoiler:
 
Pit is slicing Samus's missile in half. This, of course, is exactly what Samus needed to not be shit.
If you don't believe me, here is what Sakurai himself says about the picture:
"Pic of the day. If it's just a missile, a sword can slice it right up. Of course, you could also just use your bare hands."
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PostSubject: Re: Super Smash Bros. Kerfuffle   Thu Oct 10, 2013 9:11 am

Bombs will apparently bounce off shields. Could they do that before?
Spoiler:
 
By the way, I really love Link's model this time. The sword sheath looks amazing. Shame he'll be shit again.
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PostSubject: Re: Super Smash Bros. Kerfuffle   Mon Oct 14, 2013 1:23 pm

This last weekend was the worldwide launch for Pokémon X and Y. Being one of Nintendo's biggest series, you'd expect something new for Kerfuffle, wouldn't you?

Friday's image was Wii Fit Trainer's ass.
Spoiler:
 

Today's image is some block-ass platforms.
Spoiler:
 



Meanwhile, popular Brawl mod PROJECT M has announced that they are adding Mewtwo, no strings attached. No character is being replaced, but now you can Mewtwo.

Goddammit, Sakurai.
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PostSubject: Re: Super Smash Bros. Kerfuffle   Tue Oct 15, 2013 2:07 pm

Here's a good look at the K.O. trails. They look pretty cool, I'd say.
Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Fri Oct 18, 2013 1:59 pm

OH MY GOD LOOK OUT PIKACHU
Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Tue Oct 22, 2013 1:33 am

So, apparently, there's been a leak of the next character to be revealed.
Normally, I don't put much stock into these things, but this image is very convincing.
Spoiler:
 
The character model fits right in with the game's art style, and we all know he was going to be in anyway, because he's been in every game in the series. Until now.
Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Wed Oct 23, 2013 12:05 pm

LOOK OUT MEGA MAN YOU ARE GOING TO BE CUDDLED FROM THE REAR
Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Thu Oct 24, 2013 2:19 pm

LOOK AT THESE COLOURS
THE EXPANSE IN THE BACKGROUND
IT IS SO GOOD
Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Mon Oct 28, 2013 11:47 am

wow
such effects
Spoiler:
 

As a side note, this was the 101st daily picture, meaning that Wonderful Red has missed all of his opportunities to join the cast. R.I.P.
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PostSubject: Re: Super Smash Bros. Kerfuffle   Thu Oct 31, 2013 12:47 pm

This next image is very interesting and full of MYSTERY
Spoiler:
 
Male Wii Fit Lady is present, meaning one of the following:
A: He is a new character (without his own slot on the website, this is unlikely)
B: He is an assist trophy
C: He is an alternate outfit for Wii Fit Lady

I hope it's C, so we can see the return of everyone's favourite.
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PostSubject: Re: Super Smash Bros. Kerfuffle   Fri Nov 01, 2013 12:09 pm

So this is neat: they've changed Pit's bow pose. Sakurai said on Miiverse that they changed it specifically, so don't give me shit about "in the air" vs. "on the ground".
OLD:
 
NEW:
 

I like that you can see Pit's face now. Now let's hope they iron out that whole "Link's head is on the wrong side of his shoulder when he shoots his bow" thing.
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PostSubject: Re: Super Smash Bros. Kerfuffle   Mon Nov 04, 2013 2:05 pm

Sanic and Olimar admire their creation, to the tune of "We Built This Starship" by Jefferson City
Spoiler:
 
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PostSubject: Re: Super Smash Bros. Kerfuffle   Tue Nov 05, 2013 12:13 pm

Today, we get to see how Villager's tree attack works.
Spoiler:
 
That looks like a lot of effort and planning, to be honest.
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PostSubject: Re: Super Smash Bros. Kerfuffle   Wed Nov 06, 2013 12:28 pm

IT'S HAPPENING
LINK IS GETTING THAT BUFF HE NEEDS
Spoiler:
 
"Link's downward strike was designed to change to a Meteor Smash when the tip of the sword is aligned just right at the start."
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PostSubject: Re: Super Smash Bros. Kerfuffle   Thu Nov 07, 2013 1:48 pm

AT LAST
ANOTHER OF MY MAINS RETURNS

He is wearing his outfit from the DS remakes of his two games, which is what I hoped for all along.
Spoiler:
 
Honestly, I have no idea why Marth was revealed today. BUT I DON'T GIVE A SHIT
FUCK YOU, EVERYONE WHO SAID HE WAS GETTING REPLACED BY LUCINA
FUCK
YOU
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