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 Assassin's Creed: A Rundown

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Jakeyadventure
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PostSubject: Assassin's Creed: A Rundown   Thu Jan 13, 2011 5:04 pm

ASSASSIN'S CREED:
Nine assassinations set across three different cities. No real rhyme or reason, Al Mualim is just like "hey altair go kill these guys ROFL" "why" "they're lame" "o ok"
No real attachment to any characters.
Before each assassination is a period of information-gathering, which is basically repeating the same three tasks over and over.
Final boss is overpowered hax bullshit, however, there is a real sense of accomplishment when you finally beat him.
Ending is "buy the sequel" bullshit.

ASSASSIN'S CREED II:
An actual story, and you get attached to Ezio and his comrades (especially Leonardo).
There are missions to complete, which further the plot, allowing you to get to the guys you need to kill.
Two DNA sequences chapters are cut out of the retail version, released as DLC. One (The Battle of Forli) is pretty fun, however, the other (Bonfire of the Vanities) is bullshit.
The final chapter is basically going through Rome and killing every Roman who gets in your way. The final fight is a climactic fight that isn't too hard, but is pretty satisfying.
Ending is "buy the sequel" bullshit.

ASSASSIN'S CREED BROTHERHOOD:
Actual story, full of loss and shit. Ezio's still pretty great.
Basically the same structure as II.
The second-to-last chapter is retarded, as they lock in your weapon to something that takes several seconds to get to the damaging portion of the attack, requiring your target to be within biting distance (without bending your torso) to kill them. Otherwise, they just continue hacking at you. This attack also drains your health. So, in addition to being completely ineffective in every way, it kills you as you use it. GEE THIS IS THE BEST WEAPON EVER GUYS
The final fight is rather anticlimactic, and isn't very satisfying at all.
Ending is "buy the sequel" bullshit.
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