So, after making FAQs for the A Thing series, I feel like it's time to make a FAQ for RPGboot.
Back in 2008, I decided to make the Teh Forum RPGs. They were terrible, and I was ashamed of them.
So, at the end of 2010, I created the Teh Forum RPG [Reboot], or "RPGboot". It was A LOT better. As I wrote more and more, I got better at writing.**This, of course, disregards the bullshit choose-your-own adventures. RPGboot 7 is also suspect.
Once I got more confident about my writing, I decided to rewrite the originals, making the RPGmakes. I wish I'd waited a bit to make RPGmake 1, as it has the "explaining the canon" shit that is just poor writing.
Once I got A LOT better at writing, I decided to rewrite the reboot, making the RPGmasters. These are what I'd consider the "good" RPGboots.
Canon order is simple:
RPGmaster 1 -> RPGmake 1-4 -> RPGmaster 2-7 -> RPGboot 8-16
As I get through more RPGmasters, they will replace that respective RPGboot.
RPGboot 7 is kind of terrible, though, so don't expect that anytime soon.
the day after i write that i finish it, of course
Everything except RPGboot 5, RPGmaster 5, RPGboot 15, RPGmake 4, and RPGboot 16 take place in Alabama.
RPGmake 4 obviously takes place in Heaven, Hell, and Limbo.
RPGboot 16 takes place in Subspace.
The other three take place in the Obnoxious Celtic Country.
WHICH RPGBOOTS ARE WORTH READING?
The RPGboot series is best read in this order, as of right now:RPGmaster 1RPGmaster 2RPGmaster 2 Alternate CampaignRPGmaster 3RPGmaster 4RPGmaster 5RPGmaster 6RPGmaster 7RPGboot 10RPGboot 11RPGboot 12RPGboot 13RPGboot 14RPGboot 15RPGboot 16RPGmake 1RPGmake 2RPGmake 3
Will be updated.
If you're interested in the A Thing series, just skip A Thing and go directly to Another Thing. TRUST ME
NOTES ABOUT SPECIFIC RPGBOOTS:
RPGboot 4 was dumb. If I could go back, I'd definitely end it after the Adam Lambert campaign.
I thought it would be HILARIOUS if the day RPGboot 4 ended, RPGboot 5, 6, and 7 all came out, and RPGboot 8 was started as the same shit. Fuck you, past me. RPGboot 7 is rushed and awful. I will admit that RPGboot 5 was the best thing I'd written to that point, however.
RPGboot 10 was where I wanted to do something different, or at least make new sections to copy/paste. Honestly, I'd say that it marks the point where my writing became ""good"". A Thing is the exception, as it was unfocussed and I had no idea what I was doing. It was a learning experience more than anything.
At first, I had no idea how to make RPGmaster 4. My first idea was just remastering the Adam Lambert portion, but I decided against it. I'm really glad that I came up with the idea I did, as it represents RPGboot 4 pretty well without going on forever.
RPGmaster 2's alternate campaign was conceived and written in the same day. It's dumb, but that's why I like it.
RPGmaster 5 is LEGITIMATELY the BEST THING I HAVE EVER WRITTEN. I love it more than anything else I've EVER done.
RPGboot 15 returned to the world of RPGboot/master 5, and I think it worked REALLY well. I don't want to go back there often, because I don't want to cheapen what makes 5 and 15 special. Look forward to RPGboot 25, though.
RPGmake 4 had been sitting on my Goddamn computer for YEARS AND YEARS AND FUCKING YEARS
I finally said FUCK IT and finished it. I'm not especially proud of it, but it's out, it's done, and RPGmakes are done with it (until I decide to remaster RPGmake)
. It's one less thing cluttering my wordpad menu.
RPGboot 14 ended with Jakey and Eif getting into Smash Bros., so 16 is those two, Bran, and Taylor in the world of Smash Bros., doing as they do.