Number of posts : 7680 Age : 23 Favourite Band : Nirvana Registration date : 2007-12-29
Subject: Sonic the Hedgehog Sat Jul 23, 2016 2:17 am
Let's talk about Sonic. The poor guy's been through a lot.
Sonic 1, 2, CD, and 3 & Knuckles are classics. No debate.
The Adventure games have a large fanbase, but they also have a large number of detractors. The shift to 3D wasn't kind to Sonic. After Heroes, Shadow the Hedgehog, Sonic 06, and Unleashed, Sonic had been shit on so much, and his reputation so defiled that it was assumed that he'd never recover.
Before I go any further, I'd like to explain why Mario made the transition to 3D smoothly and Sonic did not.
With Sonic Adventure's Sonic segments, they took the classic Sonic formula and tried to put it in three dimensions without thinking what just having an extra dimension would do to the game. With the original games, you could only point Sonic in two directions: left and right. With the third dimension in place, there are an infinite number of ways you can point Sonic. In the originals, the spin dash carries you exactly where you intend to go; forward or backward. In 3D, the spin dash carries you wherever you're pointing, and if you're just a hair off of where you need to be, you'll fly off into the water. This, of course, isn't even mentioning the painful Knuckles levels, dumb as fuck Amy levels, and boring Tails/Robotnik levels in Adventure 2.
Mario, however, took a completely different approach. Instead of making a Mario World course and adding another dimension, Mario 64 had big open worlds that could be explored, which took advantage of 3D space. The Bowser levels played more like 2D Mario levels, but Mario never had a move that would send him flying off at sonic speeds out of the level.
But anyway: Then Sonic Colours came out. It was good. Everyone loved it. Generations came out after and did the same thing, and everyone loved it. They'd finally figured it out. Well, they'd figured it out in Unleashed, but added that werehog bullshit everyone hated. They'd figured out a solution to the problems that arose when the series transitioned to 3D, and were well on their way to making Sonic respectable again.